Tag: houdini

In Houdini, I usually assign color to primitives (though Houdini defaults to assigning it to “points”




I had to bake some texture maps in Redshift inside Houdini. Haven’t seen any clear tutorials on how to do that



How do you assign random colors from a specific set to objects and keep the setup flexible for changes with Houdini and Redshift?

If you want to search and replace paths in multiple locations use Windows -> Hscript Textport window








Small personal project that I made in Houdini testing Axiom GPU solver. Idea is that we always hunting for likes and “hearts”, setting traps with hot topics







I wanted to try Blender for a long time. And came across a series of tutorials from YouTube channel Blender 3d






Sometimes I feel like writing or talking on social media. But deciding which language to use is tricky